Smite System

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Holy warriors use Enemy Class Instead Of Alignment.

  1. A character's Smite, Extra Smite, and Greater Smite are noted.
  2. The character's Smite use is reduced to 0.
  3. The character is given an activation item that has equal uses per day.
  4. The item puts a temporary enhancement on the character's weapon. It will last until the first hit!


  • The results are an additional 3x the Paladin/Champion of Torm/Blackguard level in Divine damage!
  • There is also a stun effect with a DC of Holy Levels + 20.
  • Each Epic Great Smite feat adds another 0.5x damage per level.