Heal

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Heal & Harm
Heals: 30 per lvl
Limit: none
Damage: 1d10 per lvl
Type: Neg or Pos
Limit: none
Save: Special
SR: Yes
Immunity: none

Pure Bonus

Heals: 31 per lvl
Limit: none
Damage: 1d10 + 1 per lvl
Type: Neg or Pos
Limit: none
Save: Special
SR: Yes
Immunity: none

This page is for information both about the Heal and the Harm Spell! Like the normal NWN version of these spells, they cannot kill an enemy directly. However unlike the normal NWN version, Heal and Harm will always heal friendlies and harm enemies, regardless of whether they are Undead or not.


The special DC is calculated as:


CasterLevel + NWN DC - 9


NWN DC is calculated as:


10 + WisdomModifier + SpellLevel


Since Heal and Harm is level 6 spells (Except for those will Healing Domain) This can be reduced to:


CasterLevel + WisdomModifier + 7


Your WisdomModifier is equal to:


(Wisdom - 10)/2 (rounded down)

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